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lightning

2016

Lightning is a jittery shooter for 2 - 4 players, featuring expressive button mashing and jagged, metallic audiovisual chaos. Players try to hit each other with lightning, carefully tapping and holding buttons to overcome chance and zig zag their way to victory. Frantic gameplay clashes with Neo-Expressionist visuals and a noisy soundscape to create a dazzling experience inspired by the discord of NYC's downtown art scene of the late 70s and early 80s!

A new version of this game will be included in my Shallow Games collection.

This game was made in collaboration with

Denver Coulson
Danny Nanni

Shown at

NYU Game Center End of Year Show, NYC, May 2016
A MAZE/Johannesburg, Johannesburg,  August - September 2016
Boston Festival of Indie Games, Boston, September 2016
Montreal Independent Games Festival, Montreal, September 2016
EGX Leftfield Collection, Birmingham, September 2016

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